Motion Capture & Virtual Production
Film-grade mocap · Facial capture · Virtual humans
Overview
Professional motion capture and virtual production services using optical and inertial workflows for projects with different budgets and precision requirements.
Core capabilities
- Full-body capture for multiple performers with stable, low-latency data
- Facial and finger capture for natural character performance
- Virtual-human driving for real-time UE and Unity production
- Cleanup, retargeting and delivery of production-ready motion data
Typical scenarios
Film and animation, virtual idols, game cinematics, advertising and interactive exhibitions.
Engagement
From solution design and on-site capture to post-production delivery.