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Motion Capture & Virtual Production

Film-grade mocap · Facial capture · Virtual humans

Overview

Professional motion capture and virtual production services using optical and inertial workflows for projects with different budgets and precision requirements.

Core capabilities

  • Full-body capture for multiple performers with stable, low-latency data
  • Facial and finger capture for natural character performance
  • Virtual-human driving for real-time UE and Unity production
  • Cleanup, retargeting and delivery of production-ready motion data

Typical scenarios

Film and animation, virtual idols, game cinematics, advertising and interactive exhibitions.

Engagement

From solution design and on-site capture to post-production delivery.